I am involved with various teaching activities in the Industrial Design Engineering bachelor, the Design for Interaction master and the Integrated Product Design master program.

ID4220 Interactive Technology Design
Involvement: coach.
Course description description

ID4250 Exploring Interactions
Involvement: interactive technology expert.
Course description

IO-Mi-124 Minor Interactive Environments
Involvement: course coordinator, lecturer and coach.
Course description

IO2061 Interaction & Electronics
Involvement: interactive technology expert.
Course description

ID4070 IDE Academy
Involvement: workshop organiser
I am involved with a number of IDE Academy workshops that involve interactive technology: the Beginner Arduino workshop for Designers and Max/MSP Visual Programming.
Course description

IOB-2-5 Digital Interfaces
Involvement: course coordinator
This course is part of the new IDE bachelor program that starts in September 2021 – more information in due time.

MSc graduation projects

  1. Shereya Padmasola – The Robotic Programming Lab: Designing an interactive experience at Museon at Museon.
  2. Chen Chou – CareTunes for Families: Connecting ICU Patients and Their Families through Music with Critical Alarms Lab
  3. Ellis Bots – An evaluation method for exhibitions of the Maritime museum Rotterdam with Maritime Museum Rotterdam

  4. Nirav Malsattar – ObjectResponder: Researching & Prototyping for Design collaboration with Artificial Intelligence at IDStudioLab.
  5. Vincent Poppelaars – Defining the sound experience in Social VR with TNO in The Hague

  6. Koen Bogers – Care Tunes: Music as a nurses’ monitoring tool at Critical Alarms Lab.
  7. Marije Seinen – Gentle First Contact: A tactfully designed patient journey and therapeutic environment to make children feel at ease for improved psychosocial therapy sessions with Wilhelmina Children’s Hospital in Utrecht

  8. Frank van Boheemen – Diem: An animated house that cares with Intent at Noodlewerk.
  9. Franke Kingma – Assuring the occurrence of intended learning situations in a nautical simulator in collaboration VSTEP.
  10. Jiamin Feng – Coworking in the skies: Reframing future flying experience for frequent flyers in collaboration with KLM Royal Dutch Airlines.
  11. Donna Stam – Track Me & Chase Me: an Engaging Environment for Paediatric Therapy with Wilhelmina Children’s Hospital in Utrecht.
  12. Bob van Iersel – Spreading Fairphone’s philosophy across consumer electronics with Fairphone

  13. Emilija Marinkovic – Design Of A Connected Infant Monitoring Wearable at Philips Consumer Lifestyle.
  14. Lexi Jiaxin Lin – Enhancing Daily Digital Communication Through Instinctive Action Tendencies of Emotions at IDStudioLab.
  15. Thijs Faber – Designing a self sustaining tracker at SLIM Design.

  16. Imara Speek – Introducing distributed networks to designers: Development of an educational software tool and a methodology for its evaluation at IDStudioLab.
  17. Leo van Beek – Creating trust in a domestic unlocking system by embedding wisdom at IDStudioLab.
  18. Dennis Willemsen – Designing Haptic Graphics for Mathematics: Towards Accessible Math Education for Blind Students for Visio.
  19. Camilo Ramirez Nates – Inclusive design for post-lingual hearing impaired people: A way to generate order, structure and awareness, during meetings for Oorzaak – Michiel van Overbeek.

  20. Charlotte Schreuder – Luko – Raising the visibility of cell research in paediatric oncology: A game for children in day care wards undergoing chemotherapy for Prinses Máxima Centrum voor kinderoncologie.
  21. Jing Yao – Luko – Smart material, smart interaction: Designing smart material opportunities for Night Balance for Night Balance B.V.
  22. Kah Kih Yau – Chinese lion dance in the modern day for Yat Hong.
  23. Youge Xiao – Designing the UX strategy for Future Fairphone for FairPhone.
  24. Lorenzo Romagnoli – TINK: sketching product experiences of connected objects for IDStudioLab.

  25. Patrick Pijnappel – Programming for Interactive Prototypes for IDStudioLab.
  26. Erik Groenenberg – Experiencing gorillas in the cloud for Apenheul.
  27. Ruben Meeldijk – KiteSim: designing a new interactive kite simulator for Frank & Frens.
  28. Jasper Hartong – Redesigning social mechanisms in digital calendars to better support a flexible lifestyle for Calendar42.
  29. Mindy Eng – Cleo: The Hands-on Design Tool for Conceptualizing Interactive Spaces at IDStudiolab.

  30. Sandro Macchioli – W.A.S.P.S.: A programming tool for interactive environments at IDStudiolab
  31. Designing a new interactive exhibit at Bruns Exhibits
  32. Improving the User’s Product Selection Experience by Designing a New Tool at Philips.
  33. Programming for Interaction Designers at IDStudiolab.
  34. Exploring Intuitive Interactions surrounding Multi-touch Tabletops at TNO.

  35. Yu Xiang – Designing A Light Therapy Patch and Related Interaction: for joint pain relief at Philips.
  36. Snoezelen, a way to physical relaxation at Stichting BIO.
  37. DryLight: New applications for embedded LEDs in the home contex at Philips.
  38. SketchTone: A music sketching iPad application for Wacom at Wacom.
  39. Een lichtatmosfeer tool voor deejays (A light atmosphere tool for deejays) at IDStudiolab.
  40. Design of a comfortable, wearable light/photo therapy product at Philips.
  41. Pabocommunity: Enabling student collaboration with multitouch tablet computers at Noodlewerk.
  42. Provotyping in the wild: a research project about provocative prototypes in the fuzzy front end of an innovation project at SPIRE research centre in Sønderborg Denmark

  43. JungKyoon Yoon – Experience of Interest in Human-Product Interaction at IDStudiolab
  44. Creating a Pleasant Tactile Waking up Experience at Philips Research
  45. Design of a Hand-Gesture Interface for Shape Conceptualisation at Design Engineering Department
  46. Philips Research
  47. CO LIBRARY: Creating de-centralised library touchpoints in the city of Delft at DOK
  48. The development of an enjoying online exhibition experience for a local exhibition of scale models, with as core function controlling a video robot through the local exhibition for Christine Smith – Cybercity Ruhr
  49. Content for the TikTegel: Exploiting the potential of tangible interactive educational materials at Serious Toys
  50. Online Art Collaboration: The Design of a Tool for Remote Collaboration on New Media Art at Born Digital

  51. Reinier Jansen – PSST, a Product Sound Sketching Tool at ID-Studiolab