Pieter Desmet
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Current PhD projects
Jay Yoon Deger Ozkaramanli Mafalda Casais Katja Thoring Jenny Tsay Boudewijn BoonFinalized PhD projects
Steven Fokkinga Gael Laurans Erdem DemirRelated researchers
Anna Pohlmeyer Paul Hekkert Elif Ozcan Vieira Nynke Tromp Rick Schifferstein Valentijn Visch Marieke Sonneveld Annemiek van BoeijenRlated topics
Delft Institute of Positive Design Design and Emotion Society ID-Studiolab Emotion Studio
DfI Master
As program director I am responsible for the curriculum of the MSc Design for Interaction (DfI) Programme. DfI focuses on the ways in which people and products interact: how does a user understand, use, and experience a product? This raises the question of how designers can conceptualise products that are relevant to the user. The goal of the programme is to educate designers who understand what people do with and expect from the products they use in everyday life, and who are able to design products appropriate to their needs’ concerns and abilities. The programme offers students a multidisciplinary course of study, covering topics ranging from aesthetics and ergonomics to psychology and sociology. Students learn to formulate design visions, create and visualise concepts, and develop and test experiential prototypes. The programme delves deep into the processes and principles underlying people’s interactions with products: how to involve users in analysing needs, and how to apply technologies in the product development process. During the project phase, students apply and integrate what they have learnt. Design for Interaction
DfI Master Identity Day
Two times a year (early February and early September), all the students from the Design for Interaction master programme gather to work on cases related to designing for interaction for a day and deliver inspiring results. We are always looking for meaningful partnerships for these days: read more
MSc Student Research Internships
Students participate, on an individual basis, in the ‘design & emotion’ research project. The student gets acquainted with setting up and executing a research project. Important activities are reading relevant literature, formulating research questions, data collection, data analysis and writing report or scientific article. More information can be found here: internships
Design for Emotion
In this course, students deepen their knowledge of how product design elicits (and can elicit) emotions and of the relationship between human emotions. They experience using research techniques that focus on product user emotions. And they envision and formulate design intentions that include effects on the emotions of users and conceptualise products that fit with these intentions. Students work on a series of research and design assignments. Depending on the assignment, students work either individually or in groups. Lectures provide psychological principles of emotions as well as examples of emotion-driven design cases. The course’s basic frame has a theoretical and a methodological component: a framework of nine sources of product emotion and a four-step approach to emotional design: to disclose, understand, envision, and conceptualise. All aspects of this frame are explored in depth in a series of lectures, workshops, and assignments. Examples of these assignments are making an emotional product blueprint, formulating appraisal mirrors, developing concern profiles, measuring emotions, and poetic sensitizing.
Product Understanding Usage and Experience
Human-product interaction deals with the way in which we perceive, understand, use and experience products. This interaction is substantiated by our sensory, cognitive and motor systems. In order to understand how we interact with products, knowledge of these systems and how they limit, enable or facilitate interaction is essential. Our knowledge and insights come mainly from the human sciences. In this course, relevant knowledge and insights will be addressed in a thematic approach. Themes include: use-cues, emotion, sound, cognitive fixation, touch, safety and risk awareness, discomfort, visual aesthetics, multimodal experience and inclusive design. The main objective of this course is to enable students to learn the limits and potential of knowledge and insights from the humanities and behavioural sciences as these apply to their understanding of human-product interaction. Students should be able to apply and communicate available knowledge and translate it into design guidelines or variables.
Previous Education
Exploring Interactions
Exploring Interactions is a project within the Master Design for Interaction. It focuses on analysing and conceptualising of human-product interactions in relation to the physical, cultural, technological, and societal contexts in which the product is used. During this project, students explore the interplay between a product’s properties and behaviour and human abilities and concerns. They analyse current interactions, generate starting points for innovative design and develop new product concepts. Together with Stella Boess I was responsible for the development and organisation of this design project. More information; see: Exploring Interactions
Vision in Product design
The goal of this course is to make students familiar with a new design approach: Vision in Product design (ViP). In this approach the user-product relationship within a context is the central theme and a crucial stage is to develop a vision on this interaction from a personally designed context. The approach is directed towards the design of authentic, impassioned, and user-adapted solutions and (thus)requires personal involvement and responsibility form the designer/student. The course is structured in the form of a workshop in which the student individually carries out a design project. The design problem is formulated in co-operation with an outside partner.
Microsoft Research Design Expo
Every year, Microsoft Research (USA) invites three international universities to compete in a student design contest: the Microsoft Research Design Expo (MSRDE). In the last two competitions Delft University has been one of the three universities that was honored with an invitation to participate. Given the successful results of the Delft students, who have presented their work at Microsoft Research in the USA, Microsoft has decided to invite the ID-Studiolab to select students to participate in the upcoming 2005 contest. More info about the Delft entry:http://studiolab.io.tudelft.nl/msrde2005/unrevealedroutes/