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Redefining smart-phone usage
Co-design in crisis management
Michaël Bas
Discovering yourself in highschool
A design that stimulates physical activity in the office
Valentijn Visch
Designing Gamification to Guide Competitive and Cooperative Behavior in Teamwork
What Remains?
Marierose van Dooren
Kindred Spirits: Smell-Memory Kit
Gamification in the work environment
Panote Siriaraya
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Valentijn Visch