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Designing Gamification to Guide Competitive and Cooperative Behavior in Teamwork

Designing Gamification to Guide Competitive and Cooperative Behavior in Teamwork

What Remains?: A persuasive story telling game

What Remains?: A persuasive story telling game

A persuasive Product Service System to communicate between worlds

A persuasive Product Service System to communicate between worlds

Social Gaming Rules: changing people's behavior through games

Social Gaming Rules: changing people’s behavior through games

Persuasive Game Design: A model and its definitions.

Persuasive Game Design: A model and its definitions.

If the audience want to dance, why don’t they?

If the audience want to dance, why don’t they?

A research framework for playful persuasion based on psychological needs and bodily interaction

A research framework for playful persuasion based on psychological needs and bodily interaction

Exploring sociality and engagement in play through game-control distribution

Exploring sociality and engagement in play through game-control distribution

Game feature and expertise effects on experienced richness, control and engagement in game play

Game feature and expertise effects on experienced richness, control and engagement in game play


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Valentijn Visch

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