{"id":956,"date":"2013-12-16T16:11:25","date_gmt":"2013-12-16T16:11:25","guid":{"rendered":"http:\/\/studiolab.ide.tudelft.nl\/studiolab\/persuasivegamedesign\/files\/2013\/12\/A-persuasive-PSS-to-communicate-between-worlds.pdf"},"modified":"2013-12-16T16:11:25","modified_gmt":"2013-12-16T16:11:25","slug":"a-persuasive-pss-to-communicate-between-worlds","status":"inherit","type":"attachment","link":"https:\/\/studiolab.ide.tudelft.nl\/studiolab\/persuasivegamedesign\/a-persuasive-pss-to-communicate-between-worlds\/","title":{"rendered":"A persuasive PSS to communicate between worlds"},"author":30,"featured_media":0,"comment_status":"open","ping_status":"open","template":"","meta":[],"class_list":["post-956","attachment","type-attachment","status-inherit","hentry"],"description":{"rendered":"<p class=\"attachment\"><a href='https:\/\/studiolab.ide.tudelft.nl\/studiolab\/persuasivegamedesign\/files\/2013\/12\/A-persuasive-PSS-to-communicate-between-worlds.pdf'>A persuasive PSS to communicate between worlds<\/a><\/p>\n"},"caption":{"rendered":"<p>A persuasive PSS to communicate between worlds<\/p>\n"},"alt_text":"","media_type":"file","mime_type":"application\/pdf","media_details":{},"post":null,"source_url":"https:\/\/studiolab.ide.tudelft.nl\/studiolab\/persuasivegamedesign\/files\/2013\/12\/A-persuasive-PSS-to-communicate-between-worlds.pdf","filename":"A-persuasive-PSS-to-communicate-between-worlds.pdf","filesize":1757944,"_links":{"self":[{"href":"https:\/\/studiolab.ide.tudelft.nl\/studiolab\/persuasivegamedesign\/wp-json\/wp\/v2\/media\/956","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/studiolab.ide.tudelft.nl\/studiolab\/persuasivegamedesign\/wp-json\/wp\/v2\/media"}],"about":[{"href":"https:\/\/studiolab.ide.tudelft.nl\/studiolab\/persuasivegamedesign\/wp-json\/wp\/v2\/types\/attachment"}],"author":[{"embeddable":true,"href":"https:\/\/studiolab.ide.tudelft.nl\/studiolab\/persuasivegamedesign\/wp-json\/wp\/v2\/users\/30"}]}}