Lab-Talk July 1st – 2013

Internet of things” by Chris Speed

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In his talk, Chris will reflect upon the temporal characteristics of the emerging phenomenon known as the “Internet of Things”. As objects become individually tagged with unique identities through the addition of small electronic chips or bar codes, their history is recorded and made available to others across a network. The advent of this ever- growing catalogue of histories and connections means that every object will require a firewall around it to stop people placing stories and information upon it. This means that objects in shops, museums and households are likely to be ‘hacked’ by shoppers, visitors and family members suggesting that owners will lose control of what a particular artefact means in a collection.

The venue of this LabTalk is special: the Joost van der Grinten hall !!! LabTalks grow aiming to reach a wider audience.

When: Monday July 1st

Time: 16:00 -17:00

Where: Joost van der Grinten hall

Lab-Talk June 25th – 2013

We Love, therefore We loss” by Lavender She (Wan Jou She)

In her presentation, Lavender describes loss as a highly inevitable and individual experience in life and how this event can influence to our subjective well being and self-identity: “We Love, therefore We loss“: “Loss is a highly inevitable and individual experience in our life. It is often resulted from our attachment (or love) to a specific figure or object which we relate our security and identity to. Intensive loss events such as losing a partner, being unemployed or undergoing amputation can bring vast influence to our subjective well being and self identity. In my presentation, I will give a brief introduction of my inspiration of doing loss research and my future design approach to loss coping and loss resilience”.

Lavender She  is a PhD candidate at IO Faculty, Delft Institute of Positive Design.

Lab-Talk June 24th – 2013

Provotypes of a Digital Soapbox: New Contributions by Interaction Design to Situated Civic Discourse” by Leonardo Parra

In this presentation, “Provotypes of a Digital Soapbox: New Contributions by Interaction Design to Situated Civic Discourse:, Leonardo Parra talks about how the increasing proliferation of digital technologies and interactive devices in contemporary cities such as mobile phones is changing how we interact with each other in urban public spaces. Leonardo’s research refers to how interaction design and ubiquitous computing can influence the everyday urban life.

Leonardo Parra Agudelo is a designer and PhD candidate at the Urban Informatics Research Lab, School of Design, Creative Industries Faculty at QUT. His research interests are in how active citizenship can be supported by digital media, and the possible political implications of designing digital media for urban public spaces. Before his PhD candidature, he was Assistant Professor (teaching) at the School of Design and Adjunct Professor at the International Studies Centre at Universidad de los Andes in Bogota, Colombia. He was a member of the Universidad de los Andes Architecture and Design Faculty Committee in 2009-2011. He was chair of the Sigradi Conference 2010 and co-edited the conference proceedings.

Lab-Talk June 4th – 2013

“Aircraft Interior and comfort design” by Airbus

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Tomorrow (June 4th) we are receiving special guests from Airbusa company leader in design and manufacture of aircrafts, producing half of the world’s jet airliners (http://www.airbus.com/innovation/).
We are happy to share with you that we have arranged two Lab-Talks! Prof. Peter Vink (http://www.io.tudelft.nl/over-de-faculteit/persoonlijke-profielen/professoren/vink-p/), expert on aircraft interior comfort, Mr. Stephan Sontag and Mr. Uwe Hardtmann from Airbus will introduce us in the aircraft interior comfort and design world.
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This is the schedule for the LabTalks:
When: Tomorrow June 4th
Where: Studio Tell
15:30 Presentation: Aircraft Interior Comfort And Design – by Prof. Peter Vink
16:00 Discussion

16:15 Lab-talk: Future interiors – by Airbus 
Mr. Stephan Sontag and Mr. Uwe Hardtmann
16:45 Discussion
17:00 End

Lab-Talk May 29th – 2013

“Ethnography and Field Challenges – A reflection on participant engagement”

This talk will be given by Abhigyan Singh (or ‘Abhi’). He started his PhD three months ago at Design Conceptualization and Communication (DCC) section in project collaboration with Serious Gaming Research Group of NHL University of Applied Sciences, Leeuwarden.
In his talk, Abhi will present the challenges of applying ethnography methodologies in to particular projects done in India: In one of the projects after a long failure in getting acceptance with participants from urban slums of Bangalore, presence of a digital camera changed the course of the field-research. In the second field research, presence of camera almost spoiled the relation with a unique ethnic group from villages of North India. Abhigyan discusses the reflexivity and flexibility in the research approach that facilitated in dealing with the field research challenges. In the final segment of the presentation, Abhigyan also briefly discusses his PhD research theme ‘Renewable Energy Trading in Smart Grids’.

Lab-Talk May 15th – 2013

Taking the user´s memory, experience and anticipation into account for better knowing who we design for

Dr. John Magnus Roos will present his ongoing research on personal experiences of emotions, both in the moment and in the memory. Research shows that consumer behavior many times are influenced by the consumer´s personality. Magnus try to find out to what degree personality matter for perceptions of stimuli and memories of the same stimuli. He believes that designers can gain from knowing more about the way people perceive the world and remember the past.

In another project, Magnus have found out that personality traits matter for participating in user studies. Designers need to take that seriously, because if they only design according to input from those users, they might be unable to design for non-participants. Designers need to know more about participants and how they differ from the actual target group(s).

Magnus have also developed a non-verbal scale to measure personality. Through cartoon- like characters the users are able to express themselves regarding a certain research objects, both who they are and who they would like to be.

Magnus would like to introduce and discuss his projects in order to come up with some collaboration. He is a guest researcher at TU Delft until the 15th of August 2013.

John Magnus Roos is doing his Post-doc at Veryday in Stockholm. http://veryday.com. He has his research background in Psychology and Consumer Science.

When: May 15th
Time: 16:00h
Where: Studio Tell

Lab-Talk May 8th – 2013

Socially Intelligent Sensing Systems” by Hayley Hung

This is an invitation for the LabTalk “Socially Intelligent Sensing Systems” by Hayley Hung, Assistant Professor in the Pattern Recognition and Bioinformatics group at TUDelft. In this talk Hayley is addressing one of the fundamental questions of computer science is about understanding how machines can best serve people. She focuses on answering the question of how automated systems can achieve this by being aware of people as social beings.
So much of our lives revolve around face-to-face communication. It affects our relationships with others, the influence they have over us, and how this can ultimately transform into decisions that affect a single person or many more people. However, we understand relatively little about how to automate the perception of social behaviour and recent research findings only touch the tip of the iceberg“.
When: May 8th
Time: 16:00h
Where: Studio Tell
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Bio:Hayley Hung (http://homepage.tudelft.nl/3e2t5/) is an Assistant Professor in the Pattern Recognition and Bioinformatics group at TU Delft. Before that she held a Marie Curie Intra-European Fellowship at the Intelligent Systems Lab at the University of Amsterdam, working on devising models to estimate various aspects of human behaviour in large social gatherings. Between 2007-2010, she was a post-doctoral researcher at Idiap Research Institute in Switzerland, working on methods to automatically estimate human interactive behaviour in meetings such as dominance, cohesion and deception. She obtained her PhD in Computer Vision from Queen Mary University of London, UK in 2007 and her first degree from Imperial College, UK in Electrical and Electronic Engineering.

Lab-Talk April 24th – 2013

Dr. Rick Schifferstein will present “Ouroboros: A coaching model integrating conscious deliberation with designer skills and intuition“.

photo-13This model aims to support design creative processes by promoting a good balance between conscious, deliberate processes and more intuitive processes. Rick will discuss the model and its components. He would like to hear whether the audience thinks this model provides a good alternative for the existing models of the design process whether you think the model could be used to support the design coaching process in IDE courses.

Rick Schifferstein is an Associate Professor on the Multisensory Product Experience.
http://studiolab.ide.tudelft.nl/studiolab/schifferstein/
 
When: April 24th
Time: 16:00h
Where: StudioDream
Ouroboros:
When experienced designers are interviewed about their design process, many indicate that their intuition plays an important role in the way they design. In contrast, many models of the design process that are used in design education show a structured, rational approach in which intuition seems absent. As a first step in trying to grasp the role of intuition in design, I developed the Ouroboros coaching model, which aims to support creative processes by promoting a good balance between conscious, deliberate processes and more intuitive processes. At any stage in the design process, the model asks the designer to evaluate which of six activities the project needs most: talk, read, think, make, move or feel. The conscious part of the model (talk, read, think) makes the design connected to world by using the latest scientific insights, taking into account user wishes and stakeholder interests, making it innovative, practical, useful, and affordable. The intuitive part (make, move, feel) makes the design engaging, interesting, surprising, aesthetically pleasing, and exciting. The model has implications for design education: It suggests that design students should not only develop their cognitive, crafting, and social skills, but also their intuition.

Lab-Talk April 17th – 2013

Katinka van der Kooij will give a an interesting LabTalk about “Persuasive game design for treatment of cannabis addiction“.

Katinka is a psychologist. She did a master in cognitive psychology at the University of Amsterdam, a PhD in quantitative outlook on behavior at Utrecht university and a postdoc related to serious gaming at Human Movement Sciences (VU University). She is currently working on the development of a persuasive game to support youngsters in their therapy for cannabis addiction. In her presentation she will discuss the psychological and practical context of her project.
When: Wed April 17th
Time: 16:00
Place: Studio Dream
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Persuasive game design for treatment of cannabis addiction

Why is conquering addiction so difficult? And can we help youngsters struggling with cannabis addiction regain control by designing playful experiences? I will discuss psychology of motivation, self-control and adolescence as well as the specific context of the youngsters in the outpatient program of Brijder Verslavingszorg. I will finish by presenting some game concept ideas.

As a psychologist new to the field of design I look forward to a lot of active discussion on where psychology and design can meet.