Exhibition 2_Page Group 14

Team number?Group 14
StudentsNoortje KwakernaakLLeaMMaarten van GeeneMMitchel Trap
CoachIanus Keller
BriefO'Neill
KeywordsCapture, memories, experience
One linerKapture: build a connection with your jacket, by capturing experiences and turning them into memories
Link to videohttps://youtu.be/Rk8rS1AQtFk
Link to video 2
Exhibition presentation

Welcome to our second exhibition!

Here is an overview of our work. We first present the journey that brought us to develop our final concept. If you want to skip that, go to the ?Concept? tab to jump directly to our final idea. Have fun!

First iteration

Second iteration

Third iteration

Concept

Video

What?

We have designed a piece of technology inside an O'Neill jacket with which you can capture experiences and turn them into memories. The user doesn?t know exactly what is being collected but will be able to revisit the results afterwards.

To capture the moment, the user has to point up in the air with his/her arm. This will trigger the sensors to start recording. To give clear and playful feedback to the user about the ?recording in progress?, the jacket will start vibrating for 5 seconds. The user can also decide to capture specific moments, in order to do so the user puts his/her arm up and then starts pointing at five things.

How?

The current prototype consists of an Arduino and a buzzer. The magnetometer inside the Arduino will be used to determine when a user is pointing their arm up.

This interaction allows users to playfully interact with the environment and capture moments in a more natural and authentic way. An AI will then creatively re-elaborate the results, but we are still discussing what exactly the output should be.

Why?

We want people to collect memories in a more authentic, fun, and engaging way compared to what they do now (taking a picture or a video with their phones). This will encourage people to go outside and actively engage with nature, which fits well with the spirit of O?Neill.

?Build a connection with your jacket, by capturing experiences and turning them into memories.?

Output

Interactive experience at the exhibition
Possible input/output types