Designing a co-creation tool for narrative serious games.
In this project the developer’s creation process is analyzed, the stakeholders, weaknesses and opportunities in that process are explored and the design of a game content co-creation tool that addresses these is described.
We identify clients’ lack of contextual awareness about game content as a key cause of problems during the developer’s process, and investigate what context clients would need.
The end result is a narrative game content revision tool, aimed at non-experts, which allows its users to view, revise and comment game content while playing. It does so while giving clients the insights and contextual awareness of a game developer, presenting game content in an easy to understand story-focused visual language.
Thijs J. C. Schipper
De Ridder, H., Pasman, G.J.
master thesis, June 2015