Ongoing research projects at the ID-Studiolab

Participatory City Making in Rotterdam

2018-08-27T17:49:30+00:00

The urban planner is no longer the single city ‘maker'. Different designers, academics, policy makers and citizens give shape to the city. The project Participatory City Making connects current top-down plans with bottom-up initiatives, it will facilitate the development of a joint urban vision, and give the new 'city makers’ [...]

Participatory City Making in Rotterdam2018-08-27T17:49:30+00:00

Brian Tidball: Crowdsourcing User Research

2016-11-06T14:59:13+00:00

This PhD research is examining the benefits (and limitations) of crowdsourcing as a tool to conduct user research. User research is often postponed or neglected because it consumes precious time and resources. The Internet has provided some relief in the form of remote usability tests and online surveys, but the [...]

Brian Tidball: Crowdsourcing User Research2016-11-06T14:59:13+00:00

Nazli Cila: Metaphor generation in product design

2013-04-23T06:55:14+00:00

In the design field, metaphors are frequently employed as communication means with the users to elicit cognitive and emotive effects through the product use. When creating metaphors, designers associate a distinct entity with the product they intend to design, take attributes from that entity and transfer these to the product. [...]

Nazli Cila: Metaphor generation in product design2013-04-23T06:55:14+00:00

Helma van Rijn: Tools and techniques to learn from encounters with children with autism

2016-11-06T14:59:13+00:00

Designers ne­­ed to get closer to the lives and experiences of their users to design products that better fit these users’ needs. Especially, when the lives and experiences of users are very different from that of the designer, this is even more important. For example, it is difficult to imagine [...]

Helma van Rijn: Tools and techniques to learn from encounters with children with autism2016-11-06T14:59:13+00:00

Wei Liu: Exploring and Developing Generation Y Interactions

2016-11-06T14:59:13+00:00

This PhD project focuses on developing new user interface for the so-called Generation Y office workers. Born in the 1980s and early 1990s, they are digital natives, which have experienced digital technology their entire lives. Thus they have developed new ways and habits of interacting with their digital world, putting [...]

Wei Liu: Exploring and Developing Generation Y Interactions2016-11-06T14:59:13+00:00

Natalia Romero and Martijn Vastenburg: Adaptive Experience Sampling (Design for Wellbeing project)

2013-04-23T06:58:58+00:00

The goal of the Design for Wellbeing project is to develop design strategies and tools to support product designers in designing radically new interactive products and services that aim to increase social wellbeing. Three case studies from industry are used as carriers for the design research. In each case study, [...]

Natalia Romero and Martijn Vastenburg: Adaptive Experience Sampling (Design for Wellbeing project)2013-04-23T06:58:58+00:00

Thomas Visser: Designing Products and Applications to Support Closeness and Connectedness

2016-11-06T14:59:14+00:00

Communication products, apps and systems are more pervasive than ever. There are a zillion ways to communicate to another that you’re thinking of him or her, that you like a photograph someone posted and there are even more ways to just be aware of what’s going on with someone. These [...]

Thomas Visser: Designing Products and Applications to Support Closeness and Connectedness2016-11-06T14:59:14+00:00

Stella Boess: Bringing product use into designing: designer perspectives

2013-04-23T07:01:13+00:00

Intended users are often absent in design team meetings. We studied how designers can still engage with and be inspired by user data in such meetings. Previously, we and others found that information about product use should be presented to designers in a convincing, in-depth way, well-rooted in empirical work. [...]

Stella Boess: Bringing product use into designing: designer perspectives2013-04-23T07:01:13+00:00

Nazli Cila: Metaphor Generation and Experience in Product Design

2016-11-06T14:59:14+00:00

Metaphors are effective tools for communication in design, which are used for expressing and enhancing the meaning of products. They can be used as a means to make abstract ideas concrete and thus turn a complex product into a comprehensible one (e.g. Windows desktop), or they can lead to pleasurable [...]

Nazli Cila: Metaphor Generation and Experience in Product Design2016-11-06T14:59:14+00:00