Events that have a relevance to the general public

Geist presented at Thingscon 2015

2016-11-06T14:59:13+00:00

Connectedness is not about connectivity. It is about putting data into physical form we can engage with. Geist is a family of connected objects for people living outside their native country. The Geist family of objects consists of the Radio, the Clock, and the Calendar. These are mundane objects that [...]

Geist presented at Thingscon 20152016-11-06T14:59:13+00:00

Prof. Paul Hekkert at What Design Can Do conference

2016-11-06T14:59:13+00:00

Paul Hekkert spoke at the What Design Can Do conference, which was held on the 21st and 22nd of May, in De Stadschouwburg in Amsterdam. WDCD is a very well designed conference to show and learn from national and international designers of the social impact design can have. The conference [...]

Prof. Paul Hekkert at What Design Can Do conference2016-11-06T14:59:13+00:00

Welcome new Lab-members: Bruce, Sascha & Rienk!

2015-06-05T10:39:36+00:00

Welcome to our visiting researcher Bruce Wan, and our new graduates, Sascha and Rienk at the Lab! Bruce is from Hong Kong Polytechnic University and currently works on his PhD study on "Flourishing through travel – An inquiry into tourists’ experiences and psychological well-being towards a framework for eTourism platform" [...]

Welcome new Lab-members: Bruce, Sascha & Rienk!2015-06-05T10:39:36+00:00

Tomasz Jaskiewicz at InDeSem 2015

2016-11-06T14:59:13+00:00

International design seminar “InDeSem” takes place this week at the faculty of Architecture in Delft. The focus of this year’s edition is on new forms of digital craft, emerging in architecture and other design disciplines. As part of InDeSem, on the 1st of June Tomasz Jaskiewicz chairs a lecture and [...]

Tomasz Jaskiewicz at InDeSem 20152016-11-06T14:59:13+00:00

Designing for psychiatry – how design support coping in a psychological crisis

2016-11-06T14:59:13+00:00

DfI student Maik de Rooij graduated on a concept called Glowb. Glowb has been designed for Karakter - a psychiatric hospital for adolescents - as a graduation project for Design for Interaction. Glowb supports patients in the psychiatric ward coping with a psychological crisis. It is an elastic sphere hanging [...]

Designing for psychiatry – how design support coping in a psychological crisis2016-11-06T14:59:13+00:00

Living with smart objects

2016-11-06T14:59:13+00:00

The ThingTank project has developed a two narratives about living with smart objects to video. The first video is entitled "Uninvited Guests" and was created by Superflux Lab. The second was entitled "Teacher of Algorithms" was produced by Simone Rebaudengo

Living with smart objects2016-11-06T14:59:13+00:00

Reimagining Interaction Through Animistic Design

2016-11-06T14:59:13+00:00

On Thursday May 21, Phil van Allen from Art Center Collage of Design staged an inspiring interaction design workshop entitled “Reimagining Interaction Through Animistic Design”. He started by showing some examples from his classes at the Media Design Practices program. Then he set our students to work on how systems [...]

Reimagining Interaction Through Animistic Design2016-11-06T14:59:13+00:00

Improving auditory navigation in public buildings for blind and visually impaired people

2016-11-06T14:59:13+00:00

Last January 17th DfI student Xiaowei Wang graduated with 'Audigator', a concept for improving auditory navigation in public buildings for blind and visually impaired people. Whereas people with normal sight may use visual maps to find their way in a building, blind and visually impaired people often have little means [...]

Improving auditory navigation in public buildings for blind and visually impaired people2016-11-06T14:59:13+00:00

Labtalk February 29 – Nynke Tromp

2013-04-23T06:55:51+00:00

StudioLabTalk: Promoting prosocial behaviour through design interventions By Nynke Tromp - StudioLab member From various perspectives (ranging from behavioral economics to persuasive technology) researchers have demonstrated how human behaviour is being influenced by the physical and social environment. Often without being aware of it, the actions people perform are obstructed, [...]

Labtalk February 29 – Nynke Tromp2013-04-23T06:55:51+00:00