In this workshop we were asked to transform an object in to an interactive object by the use of electronics and programming.
Basically our idea was as displayed below. Our chair is lonely and wants to attract people via sound. When you come near the chair we programmed via processing software that the chair starts making a mourning sound. When you come closer the sound gets more intense until you sit down on it, then the sound stops.
We figured, that when you sit down on a unknown object, one of the first things you do is feeling the surface and knocking to hear what kind of material it is or to found out whether the chair is solid or hallow. Based on this assumption we programmed that when you knock on the chair, a vibration sensors senses that you did and after a short delay it knocks back. In this way an interesting interaction is created because people are starting to find out how the knock works. Do i have to copy it? Does it copy me? Do i have to do anything else?
We had a lot of fun watching the reactions of our 2 visitors from ID studio labs. We found out that the vague knocking experience worked really well as a concept. Unless the fact that the sounds weren’t working exactly as we wanted, the concept was made clear.