Publications

Positive Design in Tijdschrift Positieve Psychologie

In Dutch In deze terugkerende rubriek in het Tijdschrift Positieve Psychologie beschrijft Pieter Desmet inspirerende welzijn-gedreven producten en diensten die zijn ontworpen met en door studenten Industrieel Ontwerpen. Geef je…

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Long-term goals or immediate desires? Introducing a Toolset for Designing with Self- Control Dilemmas

Abstract: This paper suggests that designers can frame user behaviour in terms of the conflicts between long-term goals and immediate desires (i.e. self-control dilemmas), and address these conflicts by facilitating…

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When ‘Feeling Good’ is not Good Enough: Seven Key Opportunities for Emotional Granularity in Product Development

This paper reports a study that explored the usefulness of positive emotional granularity (PEG) in the product development process. PEG re ects the ability to interpret and represent the experience…

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Developing Usage Guidelines for a Card-Based Design Tool: A Case of the Positive Emotional Granularity Cards

Card-based design tools have gained popularity as a means to communicate research insights and to make them usable in a design process. There are various examples of card tools and…

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600+ Product Emotion (inspiration booklet)

Think of emotions – what comes first to mind? Perhaps joy, anger, fear, surprise, or love. Indeed, these are some of the emotions that all humans are familiar with. But…

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Meaningful Things: Exploring the Symbolic Meaning of the Material Environment and its Impact on Happiness (videography)

Symbolically meaningful possessions have the ability to make intentions tangible, to remind of aspirations and to keep successes fresh. This videography is a compilation of stories about objects with symbolic…

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Mood measurement with Pick-A-Mood: review of current methods and design of a pictorial self-report scale

This paper introduces Pick-A-Mood, a character-based pictorial scale for reporting and expressing moods. Pick-A-Mood consists of three characters that each express eight mood states, representing four main categories: excited and…

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Beyond Resolving Dilemmas: Three Design Directions for Addressing Intrapersonal Concern Conflicts

A potent way of designing for emotion is to design for concerns. However, people have multiple, and often, conflicting concerns. Such conflicts create emotional dilemmas: One may need to spend…

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Form Matters: Design Creativity in Positive Psychological Interventions

The current article explores the effect of design on the efficacy of behavioural intervention technologies (BITs). With a user-centred design process, colourful key ring coins were created as a means…

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Using symbolic meaning as a means to design for happiness: The development of a card set for designers

Using design to improve the lives of people towards a positive flourishing state is the main premise of Positive Design. Our contribution to this growing field focuses on making use…

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Design for Mood: Twenty Activity-Based Opportunities to Design for Mood Regulation

This paper introduces a theory-based approach to design for mood regulation. The main proposition is that design can best influence mood by enabling and stimulating people to engage in a…

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Feeding Your Piggy Bank with Intentions: A Study on Saving Behaviour, Saving strategies, and Happiness

The act of saving money can connect one’s present state to a meaningful future state, es- pecially if we consider money not as a direct source of happiness, but as…

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Extending product life by introducing symbolic meaning

Because products are often discarded while still fully functioning, it may be possible to support durability with design that stimulates a more enduring product-owner relationship. This paper is based on…

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Positive Design Reference Guide

How does design mediate, facilitate, or foster user well-being? What are the universal principles of human experience? If you find yourself asking these questions, then this guide is for you.…

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The Mood Street: Designing for Nuanced Positive Emotions

This paper addresses how design activities can be supported to evoke nuanced positive emotions through a design case. The topic of nuances of positive emotions and values of differentiating positive…

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Enjoying Joy: A Process-Based Approach to Design for Prolonged Pleasure

User experience research has reached a good understanding of the importance of hedonic attributes and how to evoke emotions through design. Yet, there is only little knowledge on how to…

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Learning from the Positive: A Structured Approach to Possibility-Driven Design

This paper discusses an approach to possibility-driven design as an alternative to traditional problem-driven design approaches. The first parts discuss merits and challenges when designing for possibilities, and present some…

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Positive Design: New Challenges, Opportunities, and Responsibilities for Design

In recent years, there has been an increasing interest in the scientific study of happiness and wellbeing. However, so far, there has been only little discussion about the relevance and…

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Positive Design: An Introduction to Design for Subjective Well-Being

This paper addresses the question of how design can contribute to the happiness of individuals–to their subjective well-being. A framework for positive design is introduced that includes three main components…

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Ten Ways to Design for Disgust, Sadness, and Other Enjoyments: A Design Approach to Enrich Product Experiences with Negative Emotions

This paper demonstrates how designers can enrich user experiences by purposefully involving negative emotions in user-product interaction. This approach is derived from a framework of rich experience, which explains how…

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Design for Happiness

A framework – the Design Well-Being Matrix – will be presented that combines theoretical aspects of positive psychology and ataxonomy of design roles, illustrating numerous design opportunities. There is no single,…

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Design for Interest: Exploratory Study on a Distinct Positive Emotion in Human-Product Interaction

This study explored the possibilities to design interactions that evoke user interest. On the basis of appraisal theory, it was predicted that interest is evoked by a combined appraisal of…

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Faces of Product Pleasure: 25 Positive Emotions in Human-Product Interactions

The study of user emotions is hindered by the absence of a clear overview of what positive emotions can be experienced in human-product interactions. Existing typologies are either too concise…

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I Knew I Shouldn’t, Yet I Did It Again! Emotion-driven Design as a Means to Motivate Subjective Well-being

The purpose of this paper is to introduce the concept of conflicting concerns to emotion-driven design and to demonstrate their translation into emotionally appealing design concepts. People have an endless…

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Towards happiness: possibility-driven design

This chapter suggest possibility-driven design as an alternative to the common problem-driven approach. A first part explores the concept of “possibilities” and how it relates to happiness and well-being. We…

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Three levels of product emotion

This paper introduces an approach to emotion driven design that was based on the process that underlies emotional responses to consumer products. Three levels, and nine associated classes of product-evoked…

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Special Issue Editorial: Design & Emotion

This ‘emotional’ issue marks the 10th anniversary of the International Design & Emotion Society. In November 1999, the society was established after an event organized in Delft that became known…

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Emotional Design; Application of a research-based design approach

In this paper, we discuss an approach to ‘design for wow’ that focuses on the emotions that constitute a wow-experience. In this approach, the eliciting conditions of these emotions are used to…

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Framework of Product Experience

In this paper, we introduce a general framework for product experience that applies to all affective responses that can be experienced in human-product interaction. Three distinct components or levels of…

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