Alumni: (Postdoctoral) Researchers
After studying Industrial Design Engineering in Delft, Irene worked as a freelance designer on various comfort related projects. During her PhD project she worked at BMW in Munich and studied car interior features that increase the pleasure and comfort experience of the driver and passengers. As a postdoc researcher at the DIOPD she focuses on how to design and assess products contributing to the user’s happiness.
With a background in visual arts and interaction design, Alex Zakkas explores possibilities for cross-fertilization between the two disciplines. He is a keen observer of the diverse ways in which people relate to their material environment, to themselves and to others. Through interventions and experiments, he attempts to access and reveal these relationships in a way that can inspire designers. In collaboration with the DIoPD, he intents to generate first-hand experiences that will widen and refine designers’ sensitivity to emotional complexity.
|Wan Jou She (Lavender)
Young, passionate, humorous, lovely and empathic.That’s all you should know about this researcher. Wan Jou, who’d prefer to be called Lavender, has a deep interest in human relationships and subjective well-being. With the graphic design and English literature background, Lavender’s PhD research deals with various types of relationship loss such as separation, death and breakup. In this study she explores design directions that can nudge and facilitate individuals’ loss coping processes and provide a meaningful and constructive ways of coping with loss.
|Juan Carlos Ortiz Nicolás
PhD student researching user experience in the Department of Mechanical Engineering at Imperial College London. He is interested in understanding how consumers experience positive encounters with products. Juan Carlos was granted a three-year PhD-fund to explore and develop tools based on an emotion and user experience innovation approach.
Interaction Designer at ICEMOBILE
Hans has worked on the domain of positive emotion and well-being from a design perspective. In his thesis ‘Design for Subjective Well-Being’, he developed designs to answer the question: ‘Can strategies for subjective well-being be translated into or supported by tangible designs that inspire and persuade people to adopt these strategies into their daily lives?’ Together with the DIOPD he has set up a pilot project for Tinytask; the product-service that resulted from his thesis.
Barbara studied Product and Environment Design at the “Hochschule für Gestaltung Schwäbisch Gmünd“ (University of Design) in Germany. Through this time she did internships at several product design agencies such as Jahn Design, Cultureform and Feiz Desgin Studio. In 2010 she started the Master program Design for Interaction at the TU Delft, specialising in Technology in Sustainable Development.
Currently she is graduating in the Human Interaction & Experience Group at Philips Research on the project ‘How to use Slow Design to make products more sustainable?’. The goal of the project is to explore how a huger bond between products and users can be created by applying the ‘Slow Design Principles’.
Ilaria recently graduated at IDE in Integrated Product Design & Design for Interaction. Since 2011 she has been actively involved with the DIOPD. She collaborated to the research “Positive emotions in human-product interactions” and “Measuring product meaning”. She also developed the “Emotion Rainbow”, to support designers that are willing to include positive emotional aspects in their projects. During her graduation project, she investigated the implications of the Reversal Theory in the design process and developed the sensitizing tool “Carousel of Feelings”. At the moment she is research and education assistant for the DIOPD.
Muryani did her Bachelor study in Visual Communication Design in University of Pelita Harapan, Indonesia. She did her practicum in Concordia University, Nebraska, in the United States. Upon her graduation, she worked as a graphic designer in a design studio in Singapore for two years. She’s currently enrolled in the master program of Design for Interaction in TU Delft.
In order to complete her two Masters, Integrated Product Design and Design for Interaction, Katja is graduating at Philips Research with a project aimed at ‘Motivating behavioral change in hospital staff to reduce delirium in ICU patients’. In order to guarantee acceptance and effectiveness of such a product, enhancing the well-being of the staff is a central focus point
|Wang Long Li
Wang Long is currently graduating at Philips Research on the project ‘Ambient Experience Sensory Rooms’, the next generation of isolation cells for psychiatric patients. In collaboration with GGzE, he is challenged to redesign the interaction and experience of the seclusion procedure, to avoid the current negative effects and create a positive impact on the mental recovery of these people. Following a double degree master program at TU Delft (Integrated Product Design & Design for Interaction) and specialising on medical design (Medisign), he is currently directing his interest in the impact of positive design on the medical sector.
Ilona is an emerging Design Researcher and Psychologist. She is graduating at Technical University of Delft with M.Sc. in Design for Interaction and simultaneously at University of Mannheim with M.Sc. in Psychology whilst doing freelance user research work alongside her two degrees. Ilona’s experience so far has included working with Frog Design, Design Research Lab Berlin and the Universities of Kassel, Mannheim and Heidelberg in industrial and academic projects as an intern or independently. Passion and fascination fuel Ilona’s commitment to working with a wide variety of people from different backgrounds. Her graduation project combines two disciplines, aiming to design and evaluate human product interactions that elicit positive emotions in elderly people with dementia.
|Fleur van Uffelen
During the last project of her bachelor (which she did in Delft) Fleur discovered her predilection for design for interaction and the importance of the consideration of emotions in the design process.
For her graduation project Fleur is working at the Dienst Justitiele Inrichtingen (the organization that manages all prisons in the Netherlands) to research and redesign the experience in isolation cells and make this a more rich and sensory experience, in order to shorten the time prisoners stay in the isolation cell.
Andriy has a cross-cultural background, with a BA degree in Industrial Design from Technical University of Lisbon (Portugal), and previous education in Art History. He started his career in Denmark where he learned from the best of Scandinavian design at several design studios, among whom was the most awarded design consultancy Jacob Jensen Design.Andriy is currently enrolled in the MSc program Design for Interaction in TU Delft, plus the Honours Programme Delft, conducting a research project within Human-Robot Interaction domain, focused on creating design guidelines for future Care Robots Design.
Roderick finished a bachelor education at IDE in Delft and continued with a master Design for Interaction. During this period he discovered his interest in user centred design and took up courses to help him better understand and influence the user experience.
Roderick is now working on a graduation project to enhance the inflight experience of the airline KLM. By researching Reversal theory in the field of design he is trying to help other designers use this holistic theory on human behavior. Also, he will use the theory to come up with new concepts for KLM to improve their inflight user experience.
Christiaan did his bachelor programme IDE in Delft, where he continued with the master Design for Interaction. During his master he learned how design can have influence on social behaviour and subjective wellbeing. In his graduation project for D66, the Dutch democratic party, he is aiming to design a product that will increase the involvement of voters to their political party of choice. In his project he is focussing on the essence of democracy, the role and behaviour of voters in the current democracy and how affective involvement in politics can be a part of the subjective wellbeing.
Anna completed her bachelor in Product Design at the Politecnico di Milano, with a thesis focused on designing a piece of urban furniture for city suburbs that would contribute to improve the lives of residents in such areas. Inspired by this experience and by how design interventions can affect society, she applied for the Master in Design for Interaction at the TU Delft. She then turned her interest into Medisign, and into how the Positive Design approach could be integrated in the design of medical products. She is triggered by the challenge of combining the intrinsic beauty that characterises traditional design pieces with new technologies. For her graduation she worked on the redesign of telehealth products tailored to psychological profiles of chronic patients. The project was carried on in collaboration with Philips Research. It included psychological research to understand the motivational and behavioural patterns of patients belonging to different profiles and the development of different versions of a blood pressure monitor, each one tailored to one specific profile.
|Fleur van Midwoud
During her bachelor programme at IDE in Delft, Fleur discovered an interest in user-centred design, which became a leading topic during product design projects in her master Integrated Product Design. For her graduation project, she studies the application of Reversal Theory together with two other graduation students. What interests her is that the theory claims that a certain kind of instability is essential for a full and happy life. In order to bring this into practice, the group creates a guideline for other designers to show how the theory can be applied to design products and services that have a better impact on people’s emotions, motivations and needs. This guide forms the basis for the individual challenge to design a product for the KLM to create a better air travel experience, focussing on the changes in the passenger’s mental energy level.
|Hester van Zuthem
During her bachelor IDE at the TU Delft, Hester developed an interest in the social aspects of design. She continued her studies with a master in ‘Design for Interaction’ and ‘Design Cultures’ (VU Amsterdam), and seeks to understand how designers can (positively) impact society. Hester was assisting the Tinytask research project and got inspired by theories of the Positive Design movement: how can we increase the well-being of individuals and communities? Especially the latter aspect, community well-being, is an unexplored field in design practices that will be the scope of her graduation project. Hester will carry out her graduation project in collaboration with Waag Society. The context of her graduation project is ‘Stadsdorp Nieuwmarkt’, a group of local residents of the neighbourhood in Amsterdam who wants to form a cohesive and active community that can serve as a local social safety net when needed. Leading question in the project will be: What are design opportunities to enhance community well-being in general, and in Stadsdorp Nieuwmarkt in particular?
Iris did her bachelor programme at IDE in Delft and continued with the master Design for Interaction. Starting with this master, she became interested in how design can contribute to people’s happiness. She has always been fascinated by how people think and behave, especially in a social context. In 2012 she participated with four other Design for Interaction students, from TU Delft, to the Microsoft Design Expo. The team designed a social elevator, called Lift Life. Currently Iris is graduating on the topic Gratitude. She is collaborating with Creatuals, a company that designs creative rituals and supervised by Anna Pohlmeyer and Pieter Desmet. With a new coffee / tea ritual, Iris aims to make people more aware of the good things in their lives, to become more grateful and happy.
Master student ‘Design for Interaction’
After completing her bachelor degree in Delft, Lotte really found her interest as a designer within the master ‘Design for Interaction’. Using design to initiate meaningful user-product and user-user interactions that result in new and valuable experiences, is where products can make an actual difference. For her graduation she is working together with Spuni and DIOPD. The project challenge is to create a product that contributes to the happiness of early parents and their infants, by initiating a meaningful experience.
Jens completed his Bachelor degree at IDE and continued with the Master Design for Interaction where he became very interested in the role possessions can have in people’s lives. The courses Design for Emotion & Subjective Well-Being and Design for Happiness sparked his interest on how people can find deeper meaning in user-product interaction. His passion gradually shifted from designing towards research. After a research internship at a user experience consultancy, he started his research thesis on Experience Enablers.
|Maik de Rooij
Maik is currently graduating from his master’s degree ‘Design for Interaction’ at the faculty of Industrial Design Engineering in Delft. During his bachelor at the same faculty, he became interested in how design can have a positive impact on the lives of people. As a designer, Maik loves to dive into a new context to explore design opportunities. His graduation project is about designing a product that supports psychiatric adolescents in coping with a psychological crisis. He is working together with Karakter, an institution for child and adolescent psychiatry in several places in the Netherlands.
Emma is currently graduating from the master ‘Integrated Product Design.’ As a designer she likes exploring contexts as a starting point for a project, thus her graduation project has more of a ‘Design for Interaction’ set-up. She is graduating for the Erasmus Medical Center in Rotterdam, for which she will design a support for people with bothersome tinnitus that will help them learn to live with tinnitus.
After completing his bachelor degree of Industrial Design at Zhejiang University in Hangzhou, China, Hui continued his design study at TU Delft, doing the master program ‘Design for Interaction’. Hui has been fascinated by how design can influence people’s emotion, behavior and in the very end, well-being. After an internship on ‘Tinytask’, which about how design can be integrated with subjective well being theories, Hui decided to explore more on the topic of design for emotion by applying positive design thinking into his graduation project, a project aims to enhance consumers’ engagement with personal financial management by using mobile technology, trying to introduce emotion elements into application design, which is an unexplored field for mobile application developer.
Born in eastern Berlin and growing up in the Netherlands for most of his life, Jonas has always struggled with the abundance and obsolete character of conventional design. While studying Design for Interaction at the TU Delft he fell in love with the hopeful vision of DIOPD: Design for human flourishing.
At the moment Jonas is graduating to shed some light on the question: how to design for mood regulation? Together with ‘International Flavors & Fragrances’ this question is being approached from a fragrance perspective. Which brings up a new question: how to design for scents? Its fascinating journey about a new field that is characterised by unexplored opportunities for interaction designers. More on that during the final presentation in september, so stay tuned!
|Roby Michelangelo Vota
Roby is a passionate and cheerful Italian guy, strongly guided by values: humanity, sensitivity, respect for people, integrity, ambition, perfectionism. After a Bachelor’s degree in Mathematics, he revolutionised his life and started a design career at Politecnico of Milan and then at TU Delft as a Design for Interaction student. His deep interest in (positive) psychology guides his personal and professional mission to improve people’s sense of life pleasantness and meaningfulness.
After completing the bachelor degree of Industrial Design Engineering in Delft, Frank decided to grasp human-product interaction and its effect on human well-being by continuing with the Master Design for Interaction in Delft. Frank believes design should not just lend a hand, it should make life more pleasurable. He tries to accomplish this by focusing on the use of game experiences in non-gaming contexts. In his graduation project Frank is trying to increase work engagement for employees whose job is currently changing due to automation by using gamification.
|Lisa van de Merwe
After her Bachelor at IDE, Lisa continued with the Master ‘Design for Interaction’. She became interested in how people have certain rituals and habits that influence their well-being. In her graduation project, she studies the habit of social comparisons and how it drives overconsumption. Together with DIOPD and Oxfam UK, Lisa investigates how a collaborative activity that strengthens social assets can provide an alternative experience in order to enhance community well-being of a neighbourhood with a low social index.
Titus Wybenga is inventor by birth, educated at TU Delft (B.Sc. Industrial Design). Driven by the social impact of design. For his master thesis he would like to apply ‘Research through Design’ in Delfshaven, Rotterdam. The goal of his graduation project is to find ways that avoid (food) leftovers to end up on the street. By providing a meaningful alternative he hopes to reduces the amount of food waste and create social bonds on street level.